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Removed timer based update mechanism
Instead chaining calls from the previous update is a slightly close coupled way that might need to be refined.
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@ -23,9 +23,7 @@ using Toybox.Lang;
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class Globals {
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// Enable printing of messages to the debug console (don't make this a Property
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// as the messages can't be read from a watch!)
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static const scDebug = false;
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// There's a danger this time is device sensitive.
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static const scMenuItemUpdateInterval = 100; // ms, 100 ms seems okay for Venu2
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static const scAlertTimeout = 2000; // ms
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static const scTapTimeout = 1000; // ms
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static const scDebug = false;
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static const scAlertTimeout = 2000; // ms
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static const scTapTimeout = 1000; // ms
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}
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